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LW - MG/BbB - October 1900 LW- New Milford CT 
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Corporal
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Joined: Thu May 23, 2013 2:45 am
Posts: 156
Location: Danbury, CT
When: Due to some scheduling conflicts with club space, we are postponing this until October, I will update soon with a new date, or an admin can delete this and I can repost
Which Lists: Market Garden and Bridge by Bridge ONLY
Other Requirements - 1900 pts, all models must be fully painted
Where: Hobbytown USA 221 N. Danbury Road, New Milford CT.
How much? Entry fee is 10 dollars, all money goes to prize support

Who to contact? Tom Mullane - TMullane@superteacher.us OR post to the original Thread and I will add you on the list. http://ordo-ineptus.proboards.com/threa ... ament-1900

Prizes for:
Best Allied General (top scoring allied player)
Best Axis General (Top scoring axis player)
Best Sport - (each player will vote for their favorite opponent, whoever has the most votes at the end wins)
Best Painted - (scoring TBD) Painting score will also play a role in the final score (TBD)

Tentative Schedule
10am - 10:30am Registration
Round 1 - 10:30 to 1230pm
Lunch 1 - 1230 to 1pm
Round 2 - 1 - 3pm
Round 3 - 3 - 5pm
awards and results 5:30

All matchups are Blue on Red.

we have 10 Spots to start, but we may in a pinch expand to 12, registration is open to all, you don't need to pick a full out list, but please pick a side when you register. If people can spread this around wherever, please do so. I was hoping to get a few of the fun folks from Kirwan's and Toywiz to come so spread the word

Axis -
1. Jim - German Grenadiers
2.
3.
4.
5.
6.

Allies
1. Tom M. - 2nd Household Cavalry
2. George P - 101st Airborne
3.
4.
5.
6.

Missions are preset to go with our Market Garden Theme See Below...

Round 1 -

Allies Always attack (regardless of Matchup)
1. Allied Paratrooper lists play Seize and Hold
2. Allied Armored lists will play No Retreat against any opponents
3. Allied Mech will play Breakthrough or Pincer

Any armor on armor will play seize the flank http://www.wwpd.net/2013/09/seize-flank ... d.html?m=1

Round 2 - Allied armor and Mech lists will continue to attack
1. Allied paratroopers will play caldron as the defender
2. Allied Mech will play Hasty Attack
3. Allied Armor will play fighting withdrawl against any list

Round 3 - Allies lose the initiative
1. Allied airborne plays No retreat as the defender
2. Allied Mech plays Blind domination
http://www.wwpd.net/2011/04/domination- ... s.html?m=1
3. Allied Armor plays Breakthrough


Fri Aug 21, 2015 4:51 am
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