While I was in Poland last week I was lucky enough to play a demo of the upcoming game "Anno Domini 1666" by Wargamer.pl at the By Fire & Sword tournament.
I knew very little about this game beforehand, I had seen some artwork and minis posted on the facebook page but no info on what it actually was. So while Konrad from Wargamer.pl showed me the rules of the game I also took the opportunity to ask about the theme, concept and planned release.
The story and the background of Anno Domini 1666
Anno Domini 1666 is as the title suggests set in 1666, but in an alternate universe where historical and fantasy elements blend with those of literary characters such as the Three Musketeers by Alexandre Dumas with the Polish heroes of the Trilogy by Sienkiewicz just to mention a few.
The story of the game is that the holy German emperor dies and elections for a new German emperor are being held in Vienna. Countries from across Europe send their envoys, spies, diplomats and military retinues to Vienna to ensure that their favored candidate wins the election. The skirmishes played in the game are "illegal" cloak and dagger actions where small bands from different countries clash on the streets of Vienna to secure various objectives. Those objectives lean towards bribing important people, extraction of secret documents, securing prisoners and not so much towards just plain killing the opponent.
Too much loud shooting in the streets, acts of violence and overall chaos will attract the attention of the city guard, which will show up and end the game/scenario if that happens, with both sides dispersing to avoid arrest.
Check my blog for a full rundown of the rules, concepts and preview thoughts of the game:http://anatolisgameroom.blogspot.se/201 ... -from.html