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Look what came in the mail 
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Sergeant
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Joined: Sun Feb 03, 2013 2:05 pm
Posts: 259
Location: West Los Angeles, California
I just emailed a friend who is known for his Panther Hordes running amok in FOW...

When I sent him this pic of what I received in the mail today, I asked him what I was going to do with an 11th Panther model.

Image

His reply:

"You can never have too many Panthers..."

so I cracked open the Overlord book.

HQ (Panther) 90 pts
Obligatory Infantry Platoon: 100 pts

Panther Platoon 1 (5 Panthers): 415 pts
Panther Platoon 2 (5 Panthers): 415 pts

Total: 1,020 pts...

We could play an 1,100 pt game... hmmm.... 11 Panthers...

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"You can never have ENOUGH Panthers." - Field Marshall Malcolm VonHee


Tue Sep 12, 2017 12:18 am
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First Sergeant
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Joined: Wed Nov 02, 2011 1:42 pm
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Location: Oak Hill, VA
In FoW Panthers are outsized because of the 180d front arc. Found them to be less overpowering in BG due to the more realistic front arc. Also, we were playing Soviets with T34/85s who just shot HE at them and kept pinning them. Using FoW tactics in BG often does not work well (due to pinning rules).


Tue Sep 12, 2017 1:15 pm
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Location: West Los Angeles, California
Mark wrote:
In FoW Panthers are outsized because of the 180d front arc. Found them to be less overpowering in BG due to the more realistic front arc. Also, we were playing Soviets with T34/85s who just shot HE at them and kept pinning them. Using FoW tactics in BG often does not work well (due to pinning rules).


I haven't had any examples come up in the three games of BG that I've played, but players have noted that the "front arc" in BG (see my latest piece on the BG rule book for the photo of how to figure it out) is rather subjective.

Do you have a good method of figuring out the arc?

Corner to corner? That seems too lopsided to the side arc?

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"You can never have ENOUGH Panthers." - Field Marshall Malcolm VonHee


Tue Sep 12, 2017 2:27 pm
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First Sergeant

Joined: Wed Feb 15, 2012 5:04 pm
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Location: NoVa
Quote:
but players have noted that the "front arc" in BG (see my latest piece on the BG rule book for the photo of how to figure it out) is rather subjective.

Do you have a good method of figuring out the arc?
I noticed that in your post, but assumed it was explained.

Could you do a x with 90 degree angles, basically use the FOW arty template, square it up over the tank and then see which side of the corner you are?

Because side shoots are angled, is there a big difference between front & side armor?


Tue Sep 12, 2017 5:27 pm
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First Sergeant
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Joined: Wed Nov 02, 2011 1:42 pm
Posts: 2266
Location: Oak Hill, VA
Troy wrote:
Mark wrote:
In FoW Panthers are outsized because of the 180d front arc. Found them to be less overpowering in BG due to the more realistic front arc. Also, we were playing Soviets with T34/85s who just shot HE at them and kept pinning them. Using FoW tactics in BG often does not work well (due to pinning rules).


I haven't had any examples come up in the three games of BG that I've played, but players have noted that the "front arc" in BG (see my latest piece on the BG rule book for the photo of how to figure it out) is rather subjective.

Do you have a good method of figuring out the arc?

Corner to corner? That seems too lopsided to the side arc?


The rules say to divide the vehicle in quarters. So I just go from the center of the vehicle (or turret) and go out at 90 degrees. That seemed to fit the diagram (picture) to me.


Tue Sep 12, 2017 8:44 pm
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Location: Oak Hill, VA
SECfootball wrote:
Quote:
but players have noted that the "front arc" in BG (see my latest piece on the BG rule book for the photo of how to figure it out) is rather subjective.

Do you have a good method of figuring out the arc?
I noticed that in your post, but assumed it was explained.

Could you do a x with 90 degree angles, basically use the FOW arty template, square it up over the tank and then see which side of the corner you are?

Because side shoots are angled, is there a big difference between front & side armor?


I think the artillery template would work fine. The difference between front and side armor for some vehicles does not seem as stark as it does in FoW, so presumably this compensates for the increased side shots.

For example, at fairly short range (<20" in BG & 16" in FoW) a BG Panther is H/K/L vs a 75mm Sherman AP 6 = 10+ / 7+ / 6+ to tie. Ties are morale checks. Higher is destroyed. So a roll of 11 from the front brews up a Panther.

For example, in FoW Panther is 10/4 vs a 75mm AP of 10 = 0 / 6+*3+.

So the armor on the side of a Panther in FoW is lower I guess since you don't have a chance to kill it from the front. Just different, but makes you play tanks differently.


Tue Sep 12, 2017 8:58 pm
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